[English] Really? Really! + Update

SaverX

Gottheit
Really? Really!





:info:
This is the story of a certain day off after Rin got together with Kaede.

Primula comes back to the Fuyou home as family.
The King of Gods and King of the Devils perform an inspection of Primula's emotion control in front of Rin and Kaede, but right in the middle, Primula's magical force - which far exceeded their expetations - goes out of control and affects Kaede's mind.

The various memories within Kaede are rearranged in tatters.
As a result, Fuyou Kaede is left in a state of utter confusion and falls asleep.
Nobody knows when or if she will awaken.

In order to return her memory to normal and wake her, Rin and his friends dive into Kaede's mental world. Inside lies their past together.

Really? Really! is the third installment of the Shuffle! series. It is a continuation of Kaede's path from the first Shuffle! visual novel.

In order to fix Kaede's memories, player must using keywords acquired from viewing various events in Kaede's memories, the player must fix mistakes in Kaede's past memories.
Sprache: Japanisch
Text: Englisch
Zensiert: Nein
Größe: 1,5 GB
OS: Windows XP / Vista / 7 / 8 / 8.1 (32 sowie 64 Bit)
Hoster: MEGA

Installation:
Archiv entpacken und mit "ReallyReally.exe" starten.

Update:
Update herunterladen und Inhalt in den Spieleordner kopieren.
Alle vorhandenen Dateien überschreiben.

Cangelog:
  • Fixed an issue that caused most visuals to not be visible on some Intel graphics adapters.
  • Fixed a bug where you could get stuck in the View Memories screen.
  • Fixed an issue where some buttons would not be visible in the CG Gallery.
  • Fixed some saved games having Japanese names.
  • Fixed one of Nadeshiko’s H scenes having censored CG.
  • Fixed an issue where changing between windowed and fullscreen would cause some user interface elements to not be clickable where they are visible.
  • Added the ability to advance text by scrolling down on the mouse scroll wheel.
  • Auto mode now waits for voice to finish before advancing to the next line.
  • Fixed a regression where the fullscreen option on the config screen wouldn’t properly toggle full screen mode.
  • Fixed an issue where the ‘x’ button on the message window wouldn’t hide the main UI.
  • Rewrote the main shader to hopefully solve the ‘black screen’ issue that some users get.

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