Update 3.2.03 beta 2
Neues Update von Slave Maker 3.2.03 beta 2
http://slavemaker3.blogspot.com/?zx=93a1920a8f4a7742
Another beta release of the game. I have not had an opportunity to test this a lot and I have done quite a bit of tweaking
•some changes to hopefully speed loading
•some lowlevel changes for sounds
•a number of bug fixes, notably one for external events
Some new features for developers
Added the following functions for assistants/events
•ShowAttackChoicesAsAssistant(runmsg) : Boolean
•ShowStatHintAsAssistant(stat: Boolean
•HideItemsAsAssistant()
•EquipItemAsAssistant(item): Boolean
•WearItemAsAssistant(item) : Boolean
•UnEquipItemAsAssistant(item) : Boolean
•RemoveItemAsAssistant(item) : Boolean
•ShowItemDescriptionAsAssistant(item) : Boolean
•HideItemAsAssistant(tem:Number, align:Number)
•ShowItemAsAssistant(item:Number, main:Boolean, align:Number, gframe:Number) : Boolean
•function FadeSounds(time:Number) - fades all playing mp3 sounds, 10% per time in milliseconds. Does not effect internal sounds. Automatically called by core game when an event ends or HideImages() is called
•some other requested changes also done, see development requests thread
•new file Langauges/English/Acts.xml has nodes for all trainings both slave and slave maker. A few migrated to xml, the rest pending. ALL can be used in XML events/slaves
*link removed*
As noted I have not tested this as much as I hoped, so take care with the upgrade. You may wish to preserve your SlaveMaker3.exe and SlaveMaker3.swf temporarily in case of issues.
Installation
Just extract the file into your game folder