6.5 Patch Notes
Additions
- New Patron-requested monster types have been added! Currently their individual mechanics/consumables and associated quests are not yet implemented.
- Seraphs are updated and available in-game, and can be obtained by buying a Seraph Cage building upgrade for the Harpy Aviary (currently doesn't require completing Marchioness quest for testing purposes)
- Mandrakes are available in-game, and can be obtained by purchasing a Mandrake Hydroponicum from Levi
- Fluffdragons can be obtained by using the debug code "addmontype.Fluffdragon" (no quotes), after which they will be purchasable in the store following a restock and will share the Dickwolf pens
- New trait: Genderbent, monsters born with the Genderbent trait have a rare gender for their species
- New Genderbent monsters, with idles: Catguys (Genderbent Catgirls), Titwolves (Genderbent Dickwolves), and Tauruses (Genderbent Holstauruses), with more to come later
- Big art updates on existing monsters: Dickwolves have received a huge overhaul, Holstauruses and Catgirls have been given more minor visual updates/cleaned up
- Additions have been made to the fishing system in order to introduce a bit more challenge (UI is placeholder)
- New coloration system with significantly improved quality for the various monster color palettes (not all monsters and animations have been updated for this new system and so there may be inconsistencies)
- Player stats now have more gameplay effects: Breeder's STA increases the amount of energy he/she generates each day, in the future other stats will also be given such effects
Bug Fixes / Balance
- Fixed a bug where you could make consumables with over level 10 quality through alchemy
- Fixed the bug that would break the item menu when you had an over level 10 quality item
- Fixed issues with the feeding trough in the elf pens
Known Issues
- Monster descriptions, consumable effects, and game mechanics are unfinished/unimplemented on a number of new monsters
- Some animations have been disabled or are glitchy due to the new overhauls
- Due to the on-going overhaul of the color system, colors are incorrect in a number of pens and animations
- There's been a slight increase in lag from the new color/animation system, which will be getting an optimization pass soon