6.5.1 Hotfix
Additions
- New Genderbent monsters: Demoness (female Demon) and Mare (female Stallion) (Color and skin variations not yet implemented)
- Visual Revamps/New Idles: Demon, Stallion, Male and Female Elves, and Harpies (Color and skin variations not yet implemented for some of them)
Bug Fixes / Balance
- Fixed a bug where new days would fail to regenerate hearts/energy if you ordered a new monster in the guild menu
- Fixed a bug where gremlins, futa, and neoteny monsters would fail to appear in the monster pens (let me know if any of the pens are still broken)
- Genderbent works in the gallery now
- (Finally) fixed greased lightning/dex energy scaling on monsters so they won't go negative, thanks to a fan who sent in a way better equation!
- Catgirl Kennel should now have correctly colored silhouettes, but the other pens may not
Known Issues
- Genderbent will occur much more frequently than other traits for testing reasons
- Monster descriptions, consumable effects, and game mechanics are unfinished/unimplemented on a number of new monsters
- Some animations have been disabled or are glitchy due to the new overhauls and colors
- Due to the on-going overhaul of the color system, colors are incorrect in a number of pens and animations
- There's been a slight increase in lag from the new color/animation system, which we still need to optimize
KL@WoH
just click on the properties "gear" at the top of the screen.how to save game?
6.5.2 Patch Notes
Additions
- New monster type: Swine (color/skin variations not yet implemented), they can be obtained by purchasing an expansion to the Holstaurus Barn
- New Genderbent monster: Cockatiel (skin variations not yet implemented)
- New Color variations and skincolors: Harpies, Mares, Demons, Demonesses
- You may now upgrade various farm buildings to their second tier, unlocking more slots to add expansions
- You can now remove building expansions in order to make room for new ones
Bug Fixes / Balance
- Changed some mechanics consumables for the new monsters (this process is ongoing)
- Seraphs can no longer give birth to other Seraphs: instead any monster fed a Seraph Ichor has a chance of giving birth to a Seraph
- Fluffdragons can now be correctly bred (they can still only be unlocked in-game by using the debug code "addmontype.Fluffdragon")
- The Seraph Cage must now be unlocked through the Marchioness questline, which has been slightly altered
- Fish are now worth money
- Minor bug fixes
Known Issues
- Skincolors for the Elves and Cockatiels have some errors
- Monster descriptions, consumable effects, and game mechanics are unfinished/unimplemented on a number of new monsters
- Some animations have been disabled or are glitchy due to the new overhauls and colors
- Due to the on-going overhaul of the color system, colors are incorrect in a number of pens and animations
- There's been a slight increase in lag from the new color/animation system, which we still need to optimize
KL@WoH
Gar nicht, die sind nur zum ansehen da.Kurze Frage : Wie Installiere ich die Bonus Animationen ?