kynem
Gläubiger
Thanks. But these aren't all codes some are missing. I've wrote everything below with the new ones.
npcaffection.(npc name in lower case).(amount)
This will change the npc's affection to the designated amount.
addenergy.(energy amount)
Gives you energy, adding over 10000 will cause problems
Example: addenergy.1000 will give you 1000 energy
addtrait.(Monster name).(Trait name)
Adds a trait to all monsters with the designated name, make sure to include spaces in the trait name. Adding the same trait multiple times to a monster will increase the stack (adding Too Stronk twice will give the monster Too Stronk 2, etc)
Example: addtrait.Debbie.Too Stronk will add the Too Stronk trait to all monsters named Debbie.
iknowwhereyouliveanon
Shows the secret gallery.
youthinkidontknow.(amount)
Gives the specified amount of gil.
butireallydo.(amount)
Gives the specified amount of GP.
newrequest
Gives a new request
facechange.MONSETER.X
Change MonsterName face to selected Number (1-6)
hairchange.MONSTER.X
Change MonsterName hair to selected Number (1-6)
colorschemechange.MONSTER.X
Change MonsterName color scheme to selected Number (0-14)
skintonechange.MONSTER.X
Change MonsterName skin tone to selected Number (0-3)
setstat.MONSTER.VARIABLE.X
Set MonsterName Stat to Number [sta] [str] [dex] [cha] [wil] [fer] [selevel] [incestcount] [happiness] [newhearts] [storedhearts] [cfeed] [maxfeed] [sellable]
playevent.EVENT.ignorereqs
Plays an event
Events:
MargoIntro, DelilahDebt, MarquisIntro, KalaIntro, RoxieIntro, YueliaEvent, CordeliaIntro, CordeliaRecurring, LilyIntro, LeviIntro, KayIntro,
WildDickwolf, RandomMoney, KayReward, RandomTownsfolk, AlrauneSap, WildCatgirl, Amadour1, DickwolfFoursome, DickwolfAlpha, BaileyEvent, SLT1, SLT2,
BeachMoney, KayMermaid, Chateau1
npcaffection.(npc name in lower case).(amount)
This will change the npc's affection to the designated amount.
addenergy.(energy amount)
Gives you energy, adding over 10000 will cause problems
Example: addenergy.1000 will give you 1000 energy
addtrait.(Monster name).(Trait name)
Adds a trait to all monsters with the designated name, make sure to include spaces in the trait name. Adding the same trait multiple times to a monster will increase the stack (adding Too Stronk twice will give the monster Too Stronk 2, etc)
Example: addtrait.Debbie.Too Stronk will add the Too Stronk trait to all monsters named Debbie.
iknowwhereyouliveanon
Shows the secret gallery.
youthinkidontknow.(amount)
Gives the specified amount of gil.
butireallydo.(amount)
Gives the specified amount of GP.
newrequest
Gives a new request
facechange.MONSETER.X
Change MonsterName face to selected Number (1-6)
hairchange.MONSTER.X
Change MonsterName hair to selected Number (1-6)
colorschemechange.MONSTER.X
Change MonsterName color scheme to selected Number (0-14)
skintonechange.MONSTER.X
Change MonsterName skin tone to selected Number (0-3)
setstat.MONSTER.VARIABLE.X
Set MonsterName Stat to Number [sta] [str] [dex] [cha] [wil] [fer] [selevel] [incestcount] [happiness] [newhearts] [storedhearts] [cfeed] [maxfeed] [sellable]
playevent.EVENT.ignorereqs
Plays an event
Events:
MargoIntro, DelilahDebt, MarquisIntro, KalaIntro, RoxieIntro, YueliaEvent, CordeliaIntro, CordeliaRecurring, LilyIntro, LeviIntro, KayIntro,
WildDickwolf, RandomMoney, KayReward, RandomTownsfolk, AlrauneSap, WildCatgirl, Amadour1, DickwolfFoursome, DickwolfAlpha, BaileyEvent, SLT1, SLT2,
BeachMoney, KayMermaid, Chateau1